
Someone is playing Flappy Bird in the background lmao. ()

"bEatsMeat"

good old flappy bird haha

The statement at is misleading, in this context. Yes, ultimately all software takes some data and outputs some other data. But not all software (actually an overwhelming majority of software) is not data bound. Meaning, if your software isn't data bound, organizing it around data can become a major hurdle, for little to no (to even negative) effect. Games and simulation software however, has a lot of advantage when it comes to DOD, since those kinds of software often processes the *same kind of data, at the same time, in a repetitive fashion.*

ECS visualization - keys 🏍😀🗝

Most notably, empty structs DO "waste space" - being one Byte(). Pff

ECS visualization - cookies 😃🍕

time= you really like cookies, don't you?
